
Enchant creature with mana value 2 or less
You control enchanted creature.
"Over time, Konda grew ever more suspicious, fearing even his most loyal allies were being manipulated by unseen hands." —*The History of Kamigawa*
Illustrated by Anthony S. Waters
Released on November 24, 2017
Creatures on the battlefield treat {X} in their mana cost as 0 for the purposes of calculating mana values.
Tokens usually have a mana value of 0.
Threads of Disloyalty can't target a creature with mana value 3 or greater. If it somehow enchants a creature with mana value 3 or greater, Threads of Disloyalty is put into the graveyard the next time state-based actions are checked.