
Target creature you control gains hexproof until end of turn. Remove all -1/-1 counters from it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
"If you fear poisons, it is because you are ignorant of them." —Hapatra, vizier of poisons
Illustrated by Lindsey Look
Released on April 28, 2017
You can target a creature with no -1/-1 counters on it. It will still gain hexproof.