
Double strike (This creature deals both first-strike and regular combat damage.)
: Double Casey Jones's power until end of turn. Any player may activate this ability.
"Two minutes for slashing, two minutes for hooking, and my personal favorite, two minutes for high-sticking."
Illustrated by Jason Kiantoro
Released on March 6, 2026
To double Casey Jones's power, he gets +X/+0, where X is his power when his last ability resolves.