
Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. Untap it.
Azorius lawmages would like to outlaw the creation of weirds, but first they'd have to settle their long-standing debate on how to classify them.
Illustrated by Dan Murayama Scott
Released on October 5, 2012
Blistercoil Weird will get +1/+1 even if the instant or sorcery spell is countered or if Blistercoil Weird is untapped when its ability resolves.
Blistercoil Weird will get +1/+1 and untap before that instant or sorcery spell resolves.
If you copy an instant or sorcery spell on the stack (using Nivix Guildmage’s second ability, for example), the copy isn’t cast. Blistercoil Weird’s ability won’t trigger.