
, : Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.
"Perhaps you believe, even in these final moments, that you will be saved. But doom has no snooze button, you fools!" —Baron Von Count
Illustrated by Tom Babbey
Released on December 8, 2017
To crank a Contraption causes its ability to trigger and go on the stack, similar to what happens at the beginning of your turn normally.
If the CRANK! counter is on Sprocket 1, it moves to Sprocket 2. Sprocket 2 to sprocket 3, and Sprocket 3 to Sprocket 1, as normal.