How it works
Prerequisites
- You control another Illusion with power five or greater.
Steps
- 1Activate Altar of Dementia by sacrificing another Illusion with power five or greater.
- 2The Illusion dies, triggering Minn's second ability, putting Fool's Demise from your hand onto the battlefield attached to Phantasmal Dreadmaw.
- 3Resolve the Altar of Dementia ability, causing target player to mill cards equal to the sacrificed creature's power.
- 4Activate Altar of Dementia by sacrificing Phantasmal Dreadmaw.
- 5Phantasmal Dreadmaw dies, triggering Minn's second ability and Fool's Demise's first and second abilities.
- 6Resolve the second Fool's Demise trigger, returning it from your graveyard to your hand.
- 7Resolve the first Fool's Demise trigger, returning Phantasmal Dreadmaw from your graveyard to the battlefield.
- 8Resolve the Minn trigger, putting Fool's Demise from your hand onto the battlefield attached to Phantasmal Dreadmaw.
- 9Resolve the Altar of Dementia ability from step 4, Resolve the Altar of Dementia ability, causing target player to mill cards equal to Phantasmal Dreadmaw's power.
- 10Repeat from step 4.
Commander brackets
In which brackets is this combo allowed, per Spellbook's Exhibition tier?