How it works
Prerequisites
- available plus enough mana to cast Time Warp and Archaeomancer each turn.
Steps
- 1Cast Time Warp by paying its mana cost, causing you to take an extra turn after this one.
- 2Cast Archaeomancer by paying its mana cost.
- 3When Archaeomancer enters the battlefield, it triggers, returning Time Warp from your graveyard to your hand.
- 4Move to your next turn.
- 5Activate Dour Port-Mage by paying and tapping it, returning Archaeomancer from the battlefield to your hand.
- 6Dour Port-Mage triggers, causing you to draw a card.
- 7Repeat.
Commander brackets
In which brackets is this combo allowed, per Spellbook's Ruthless tier?
Spellbook classifies this as Ruthless — not for these brackets.
Spellbook classifies this as Ruthless — not for these brackets.