Miirym, Sentinel Wyrm + Ganax, Astral Hunter + Goro-Goro, Disciple of Ryusei + Mana Echoes
How it works
Prerequisites
- You control a modified creature that can attack this turn.
Steps
- 1Cast Ganax by paying .
- 2When Ganax enters the battlefield, it triggers itself, Mana Echoes and Miirym.
- 3Resolve the Mana Echoes trigger, adding at least .
- 4Resolve the Ganax trigger, creating a Treasure token.
- 5Resolve the Miirym trigger, creating a nonlegendary token copy of Ganax.
- 6When the token Ganax enters the battlefield, it triggers itself, the nontoken Ganax, and Mana Echoes.
- 7Resolve the Mana Echoes trigger, adding at least .
- 8Resolve both Ganax triggers, creating two Treasure tokens.
- 9Move to your combat phase, and declare any modified creature you control as an attacker.
- 10Holding priority, activate three Treasures by tapping and sacrificing them, adding .
- 11Activate Goro-Goro's second ability by paying , creating a 5/5 Dragon Spirit creature token with flying.
- 12When the Dragon Spirit enters the battlefield, it triggers Mana Echoes and both Ganax.
- 13Resolve the Mana Echoes trigger, adding at least .
- 14Resolve both Ganax triggers, creating two Treasure tokens.
- 15Activate the Treasures by tapping and sacrificing them, adding .
- 16Repeat from step 11.
- 17Once you have infinite tokens, you may use Goro-Goro's first ability to give them haste.
Commander brackets
In which brackets is this combo allowed, per Spellbook's Exhibition tier?