1Activate Avatar Kuruk by paying minus for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
2Activate Baboon Spirit by paying , exiling Avatar Kuruk.
3At the beginning of your end step, Baboon Spirit triggers, returning The Legend of Kuruk from exile to the battlefield with a lore counter on it.
4The Legend of Kuruk's first chapter ability triggers, causing you to scry 2 and draw a card.
5Move to your next turn. At the beginning of your precombat main phase. The Legend of Kuruk triggers, putting a lore counter on it. Its second chapter ability then triggers, causing you to scry 2 and draw a card.
6Activate Merfolk Skydiver by paying , causing you to proliferate and put a lore counter on The Legend of Kuruk.
7The Legend of Kuruk's third chapter ability triggers, causing you to exile it and return it to the battlefield as Avatar Kuruk.