1Activate Avatar Kuruk by paying minus for each creature and/or artifact you can tap while activating it, causing you to take an extra turn after this one.
2At the beginning of your end step, The Mighty Thor triggers, blinking Avatar Kuruk and causing it to return to the battlefield as The Legend of Kuruk with a lore counter on it.
3The Legend of Kuruk's first chapter ability triggers, causing you to scry 2 and draw a card.
4Move to your next turn. At the beginning of your precombat main phase. The Legend of Kuruk triggers, putting a lore counter on it. Its second chapter ability then triggers, causing you to scry 2 and draw a card.
5Activate Merfolk Skydiver by paying , causing you to proliferate and put a lore counter on The Legend of Kuruk.
6The Legend of Kuruk's third chapter ability triggers, causing you to exile it and return it to the battlefield as Avatar Kuruk.